Didactic game introducing the profession of engineer. Didactic games for developing children's interest in people of different professions

  • 01.10.2019


Didactic games on the topic “Construction professions”
Compiled by: teacher of MBDOU "DSKAV No. 110"
Shamanskaya N.V.
Bratsk 2015

Didactic game
“What would happen if there was no profession...”
Goal: Expand children's understanding of construction professions.
Objectives: To bring children to an understanding of the importance and necessity of the work of people of various professions.
Develop coherent speech.
Procedure: Children are offered cards with images of representatives of the construction professions, and the question is asked: “What would happen if this profession did not exist...”
Fantasizing children on the topic: “What would happen if there was no profession... electrician?”
-If there was no profession of electrician, then there would be no electricity in our houses. The apartments would be dark in the evenings. And we wouldn’t be able to watch TV, cook food, work on the computer, or draw.
And the streets of the city would also be dark, it would be scary to leave the house.
Because there was no one to stretch the wires or screw the light bulbs into the lanterns.
And there wouldn’t even be a power plant that would provide us with electricity.

Didactic game
Didactic game
"Who does what"
Goal: To clarify children’s ideas about professions.
Objectives: To consolidate the ability to name labor actions performed by people of various professions.
Stimulate the development of gaming interaction.
Progress: Children unite into two companies. Messengers receive cards with the image of a representative of a profession.
Companies discuss and remember the labor actions of a person in this profession. Then a child is chosen to represent the completed task.
-This is a plumber. He installs water and sewer pipes. Installs radiators, toilets, sinks, bathtubs, and repairs them. Turns on the heating, clears blockages, fixes leaks...
Didactic game
"Tools"
Goal: To clarify children’s ideas about the world of professional work.
Objectives: To expand children’s understanding of the tools, equipment, materials, and work clothes necessary for the work of people of various professions.
Progress: The teacher names a profession and lists various tools and other items that are used by representatives of different professions. If children hear the name of an object related to a given profession, they give a pre-agreed signal (clap, stomp, sit down, raise your hands). Signals change during the game.
Educator:
- Profession plumber - clap if you hear objects related to this profession: paint, sink, wrench, white coat, crimping pliers, brush, pipes, light bulb, pipe cutter...

Didactic game
“Guess the profession from the description”
Goal: To clarify children’s ideas about construction professions.
Objectives: Exercise the ability to recognize a profession by its distinctive features.
Develop logical thinking and coherent speech.
Progress: The presenter describes a representative of a profession, the rest name this profession, or show the corresponding card.
-A person in this profession brings building materials to a construction site (driver).
-This master builds the walls of a house from brick (bricklayer).
-This man is painting the walls of a new house (painter).
-This master lays pipes in a house under construction, installs sinks, bathtubs, radiators (plumber)…

Didactic game
“Who can’t do without them”
Goal: To clarify children’s ideas about working professions.
Objectives: To expand children’s understanding of the tools, equipment and materials necessary for the work of people in blue-collar professions.
Enrich vocabulary on the topic “Tools”.
Progress: The teacher or presenter names various tools or materials. And the children name the profession of the person who needs this tool for work. By pronouncing the labor action performed using this tool.
-A painter needs a brush to paint walls.
-The solution is necessary for a painter-plasterer to plaster the walls of a house.
-A wrench is necessary for a plumber to repair a faucet.

Didactic game
“Who needs what for work”
Goal: Expand children's understanding of the world
professional work.
Objectives: To train children in the ability to select tools and materials necessary for the work of people of different
professions. Name labor actions with these objects. Clarify children's knowledge about construction professions (bricklayer, painter, electrician, plumber).
Promote the development of coherent speech, attention, and logical thinking. Develop interest and respect for people
various professions.
Progress: Based on the proposed picture, the child determines the profession of this person. And selects the tools and materials necessary for the work of a representative of this profession
Electrician Mason

Painter Plumber

Pictures: Tools and materials for the game

Role-playing game "Construction"
Game storylines:
1. building a house;
2. light connection;
3. installation of plumbing;
4. finishing the house
Game roles:
Foreman, builders (crane operator, driver, mason, carpenter, painter, roofer), plumber, electrician.
Attributes, game material:
Toys – construction vehicles (truck, crane, cement truck). Samples of building material (brick, arch, board, floor slabs - play building material, substitute items, samples of finishing materials (catalogs of wallpaper, paint colors). Trowels, spatulas, brushes, rollers, buckets and trays for paint. Tools (play sets ) for electricians and plumbers. Sockets, switches. Special clothing - aprons, helmets, gloves, scarves.
Role-playing actions:
Foreman: manages the entire construction process, plans and gives tasks to construction teams, determines the volume and duration of work, checks its quality. Monitors timely updating of tools. Responsible for the completion of construction work and delivery of objects within the specified time frame. Monitors compliance with safety regulations at the construction site.
Driver: brings building materials (concrete, sand, brick, pipes, floor slabs), unloads them.
Crane operator: lifts and shifts loads; when the walls are ready, he lays floor slabs.
Bricklayer: builds brick walls.
Painter: paints and whitewashes walls, ceilings, stairwells, glues wallpaper.
Plumber: lays pipes in houses, installs heating radiators, sinks, taps, toilets, bathtubs.
Electrician: installs wires, installs sockets, switches, connects electricity.


Attached files

Class hour “All professions are needed, all professions are important”

Target:

1 Development of interest in professions;

2 Determining the level of knowledge of students about professions;

3 Fostering respect for working people;

- Hello, dear guys! Do you know why we have gathered in this room today? Do not know? Then let me tell you a fairy tale, and you try to guess what it is about.

- Once upon a time there were two hammers in the world: Clack-clack and Knock-clack. Both are the same in height and weight, as if they were born on the same day. But if you look at them more closely, how different they were.

- Clack-clack is always neat, it shines, and its handle is smooth, as if polished - it’s so pleasant to work with, but Knock-clack is all rusty, instead of a handle there is an unplaned stick. Tsok-tsok got up early and immediately got to work - he made houses for starlings, repaired chairs for the children, he always tried very hard. And people loved him. And Knock-Bryak woke up for a long time in the morning, lazily stretched, yawned, then reluctantly went to the board. He hits the nail twice, and it bends.

- Nothing works! Nasty nail! - Knock-blink gets angry.

Don’t be angry, try, and then it will turn out as it should,” Tsok-tsok tells him.

It won't work, it won't work! I know it won't work!

And you calmly place the nail, then clink-clack! - and you're done! It's very simple!

But Knock-Bryak didn’t know how to try. That's why they called him Knock-Bryak. He did no good to anyone. But he really loved to brag!

Just think! You have to try really hard! Yes I! “He grabbed a nail, swung it, wow!” It fell off the handle and flew out the window. It lay there for a long time, of no use to anyone. But one day the Master saw him. I began to wash and wash it, scrub off the rust, polish it with cloth until it shined, and get used to the job. Now he too got up early, built beautiful houses for birds and did other useful things. And people loved him. One day he went out for a walk and met Tsok-Tsok.

Good evening, Tsok-Tsok!

- “Good evening,” he replies, “It’s a very familiar face, but I don’t remember who you are.”

And take a good look.

Is it really a Knock-Blink?

Once upon a time there was a knock!

Yes, you really have now become Tsok-Tsok! How good! Let's go and build a bird house together!

And they, holding hands, walked away.

This is a fairy tale, guys. What is it about?

Children: (answer) About hard work, diligence, skill.

That's right, that's what it means - skillful hands! It’s not for nothing that people say, “Work loves skillful hands.” Today we’ll talk about work and professions.

Let's remember what the word profession means? Turning to the explanatory dictionary, we will reveal the meaning of this word.

Profession is a type of work that requires a person to have certain training, knowledge and skills.

What work is important to you now? (Gain knowledge)

That's right, your work is studying and helping your parents.

Today's class hour takes place in the format of a game - travel. We will find out how many professions you know. You will go through stations where you will be offered various tasks related to people's professions.

You will receive a route sheet with the names and locations of stations.

We call the team captains to draw lots and receive a route sheet:

  1. Builders

    Drivers

  2. Educators

You have received route sheets. You need to go through the stations indicated in them. Time spent at each station 4 minutes.

The beginning of time and its end sound signal. Your task is to finish on time and get the most points at each station.

1.Station “Transcriber” (5 points)

All team members guess the word denoting the profession, which is encrypted on the card.

For example:

Ashretkh Saresl

PKITOLN Royals

Answers: miner, carpenter, turner, mechanic, carpenter

2. Station “Professional Alphabet” (12 points)

Each team receives a card with the first letter of their profession name. Teams must write down the names of professions on all the letters of the alphabet written out for them in 4 minutes (count points).

profession

Phys. just a minute

"Leisure"

6 people are selected (2 people from each team). They go on stage. All other children remain downstairs. Professions are written on the cards. Those participants who are on stage must show the movements shown on the cards. Participants in the hall must repeat the movement and guess the professions.

3. Lost and Found station

Syringe, book, red pen, hammer, thread, money, ladle, whistle, comb, camera, wrench, screwdriver, calculator...

4. Station “Mysterious” (16 points)

Who is the most useful in days of illness?
And cures us of all diseases? (doctor)

Sasha is proud of the plane

Lucky on a string

He is preparing to fly.

So he will grow up... (to become a pilot)

White sawdust is flying, flying from under the saw -
This is someone making frames and floors.
With an axe, a plane, he plans out planks.
Made window sills
Without a hitch. (a carpenter)

Master, master, help-
The boots are worn out.
Drive the nails in harder -
We'll go visit today. (shoemaker)

Sasha is proud of the plane

Lucky on a string

He is preparing to fly.

So he will grow up... (to become a pilot)

Laying brick by brick.
It grows floor by floor.
And every hour, every day

Higher, higher the new house! (builder)

We must fight fire
We are partners with water.
People really need us,
Answer quickly, who are we? (firefighters)

Programs and files saved ... ... (programmer)

Last time I was a teacher,
The day after tomorrow - driver.
He must know a lot
Because he... (artist)

This doctor will remove
I have easy appendicitis.
The scalpel is his best friend,
Who is the doctor? ...!

He is four-legged friends
A universally recognized expert,
The teacher is very strict
Holds the leash tightly.
He teaches at a dog school,
How to execute commands.
All Boxers, Great Danes, Collies
You should know them by heart.

(Canine handler)

We build a house from bricks,
So that the sun laughs in it.
To be higher, to be wider
There were rooms in the apartment.

(Masons)

He studied science.
It’s as if he tamed the earth,
He knows when to plant
Sowing is like harvesting.
Knows everything in his native land
And it's called...

(Agronomist)

We will wake up when you are sleeping,
And sift the flour in a sieve,
Let's heat the oven red hot,
To bake bread in the morning.

In the company, he considers the profit
Pays everyone a salary.
And he’s not too lazy to count
All taxes all day long.

(Accountant)

Who is steeper is a little noticeable
To the cloud, to the cloud
Meter by meter
It's difficult to get up -
He carries his home on his back.

(Climber)

Physical minute

"Say a word"

Happy to defend everyone in court

Our skillful... (Lawyer.)

He is a financial fakir

The bank is waiting for you... (Banker)

Our computer is free from malicious viruses:

Programs and files saved... (Programmer)

Happy to make laws

In our Duma... (Deputy)

Solve problems clearly and quickly

Must be in the government... (Ministers)

Tall, slender, like a spruce,

In a fashionable top dress... (Model)

Here's a drawing showing where each size is

Gave a new part... (Engineer)

The traffic light is flashing for me

He knows that I... (Chauffeur)

All seas and ocean

Conquered our... (Captain)

The viewer freezes in fear -

In a cage with a tiger... (Tamer)

The rooster sings the dawn to the village -

Leads the cows to the meadow... (Shepherd)

He is at the machine day and night,

He can do everything, he is... (Worker)

On duty in rain and hail,

He will go into battle for us... (Soldier)

An elephant or a mouse has a fever -

They will be saved... (Veterinarian)

The kids know for sure:

The food is delicious... (Cooks)

So that our barn is filled with grain,

Needed in the field... (Agronomist)

Furniture, bread and cucumbers

They sell to us... (Sellers)

Our souls, mind builder -

Our wise school... (Teacher)

Dive hundreds of times

Into the depths of the sea... (Diver)

There's a plane in the blue sky,

It is controlled by... (Pilot)

My suit is too small,

He'll sew me a new one... (Tailor)

Gave us a signal... (Driver)

Our choir sings to the orchestra,

Ahead of us is... (Conductor)

He sang with his soul, well done!

You will be noble... (Singer)

What is an actor afraid to do?

Will perform boldly in the cinema... (Stuntman)

Stretched canvas, paints, tripod -

Paints a picture from life... (Artist)

The entire page is covered in quick handwriting -

Writes an essay for the newspaper... (Journalist)

A helper to boots for the lame,

He'll knock down the heels... (Shoemaker)

The insidious fire will win

The one called...(Firefighter)

Spare parts for TV

He’ll pick it up for us... (TV master.)

Pears, apple trees, gooseberries

Planted in the spring... (Gardener.)

5. Folk wisdom (1 point per proverb)

Name as many proverbs and sayings about work as possible.

(“If you want to eat rolls, don’t lie on the stove”; “Work feeds, but laziness spoils”; “The master’s work is feared”; “Patience and work will grind everything down”; “Whoever is not afraid of work, it’s good for him”; “ Love your work and you will become a master."

6. Skillful hands. (1 point per task)

    Bandage your head (bandage)

    Sew on a button (fabric, needle and thread, button)

    Make a salad (board, knife, plate, banana, apple)

    Check the work, evaluate (text)

    draw a portrait of a teacher (sheet of paper and pencils)

    apply makeup (eye shadow, blush)

Summarizing. Video – song “Professions”

The result is in the route sheets.

This is such a wonderful and useful class hour we had with you, friends!

Reflection Guys, let's try to count all the professions on the planet? Ready? (listing in order)

Remember that only hardworking people are respected always and everywhere. Help your parents and teachers, prepare in advance for your future profession, and then you will become excellent specialists, true masters of your craft!

And if you try really hard, you will certainly succeed. Remember the fairy tale “Clock-clack and Knock-clack”? You just have to want it and you will learn everything. And who to become, I think that you will decide for yourself very soon. All works are good - choose according to your taste!

Goodbye, dear guys!

“Who can’t do without them”
Goal: to consolidate children’s knowledge about materials, tools, equipment needed by people of different professions.
Progress of the game: the teacher shows the children the object, and the children name the profession of the person who needs it. It should be borne in mind that the same items are needed by people of different professions.
“What first, what then?”
Goal: to consolidate children’s knowledge about the sequence of work actions.
Progress of the game: the teacher asks to teach the doll to vacuum cleaner. He asks what needs to be done first, what then (plug in, then press the button, vacuum, press the switch button, pull the plug out of the socket). Offer children other work processes.
“What does Masha want to do?”
Goal: to clarify children’s ideas about certain labor actions; about materials, tools and equipment needed for work.

Progress of the game: the teacher addresses the children on behalf of the doll Masha:
- Masha asks me for a basin, a bucket of water and soap.
Submits the objects she calls to the doll.
- What do you think she will do? (wash). Right. And now Masha asks to give her a saucepan, milk, sugar, salt, millet. What is she going to do? (the doll wants to cook porridge). What is the name of the porridge? (millet).
Other work activities that require appropriate items can be considered in a playful form. These objects are shown to kids; for older children, the teacher uses pictures depicting objects or simply lists these objects without showing illustrations.

"Who needs it"
Goal: to consolidate children’s ideas about objects and their use in labor processes. Introduce professions.
Progress of the game: the teacher shows the children various objects, asks them to name them and tell them when they are used and for what purpose (this is a ladle, the cook needs it to stir porridge, pour soup and compote).
"Guess what I'm doing?"
Goal: to expand children’s understanding of labor activities. Develop attention.
Progress of the game: the teacher and children join hands and stand in a circle. A child comes to the center of the circle. Everyone goes in a circle and says:
We don’t know what you’re doing,
Let's take a look and guess.
The child imitates actions not only with movements, but also with sounds (vacuuming the floor, sawing, driving a car, doing laundry, cooking food). Children guess the actions.
“Who needs what for work?”
Goal: to teach children to use nouns in speech. h. date case (knife, board, pan, ladle - needed by the cook, etc.).

“Name the item that is missing”
Goal: to teach children to select objects by analogy.
For the janitor - a shovel; for the seller - cash register
For the doctor - a phonendoscope; for the cook - a saucepan

"Who's doing what?"
Goal: to teach children to select as many verbs as possible for the name of the profession.
What is the doctor doing? - ...what is the cook doing? -...
What is the janitor doing? - ...what does the hairdresser do? -...

“Guess the profession from the description”
goal: to teach children to find relevant concepts. (cook - cooks; doctor - medicine, white coat, thermometer)

"Which one, which one?"
goal: to expand children’s vocabulary, teach them to select words of definition for different types of professions.
What driver? – attentive, strong, focused...
What cook? - dexterous, neat, attentive...

"Say it the other way around"
Goal: to teach children to select antonyms for words.
Good -... benefit -... buy -... dirt -...
Enter -... talk -... take -... mess -...
Help -... fix -... break -... early -...
Difficult -... fast -...

“Correct the mistakes in the sentences”
Goal: to train children in using sentences with the meaning of opposition.
The doctor prepares a delicious lunch for the guys. – The cook prepares a delicious dinner, and the doctor treats people.

"I'll start, you continue"
Goal: to train children in using complex sentences.
A doctor treats people to...
A builder builds houses to...
A hairdresser cuts people's hair to...

"Small big"
Purpose: to train children in the formation of nouns with a diminutive suffix.
Shovel - shovel, bucket - bucket...

"What comes out of what"
Goal: to train children in forming words by analogy.
Carrot juice – carrot juice; apple jam - apple...

“Name what’s extra”
Goal: to learn to group objects according to a certain criterion and highlight an extra object.
Rake, shovel, cart, ladle - ? The ladle is superfluous, because the janitor needs a rake, a shovel and a cart, but he doesn’t need a ladle for his work.

Gil Svetlana Alexandrovna
Murmansk region, Kirovsk.

municipal budgetary educational institution secondary school No. 3, Apatity

Quest - career guidance game
for students in grades 5-6

"Journey into the world of professions"

Grishina Valentina Iosifovna, teacher

Russian language and literature,

class teacher of 6th grade

MBOU Secondary School No. 3, Apatity

Apatity - 2015

Goals and objectives of the quest - games:

  • promote adolescents’ acquisition of knowledge about professions;
  • systematize students’ knowledge about professions;
  • develop cognitive processes, visual and figurative thinking;
  • cultivate respect for work and working people.
  • team unity in the process of overcoming difficulties;
  • organization of active recreation for students.

Participation in the quest will give players the opportunity to practice their profession skills. In the game, schoolchildren will gain new knowledge about professions, acquire communication skills (effective communication in different forms and conditions), the ability to work productively in a team, and find compromises to achieve a common goal.

Before the game, each team presents a short greeting, which it prepares in advance. The team captain receives a route sheet.

Each team goes through a series of stations - stages, where the Assistants (9th grade students) conduct a game or give a creative task. They evaluate the work and put points on the route sheet. The game begins and ends in the recreation area on the third floor of the school.

Team composition: 6 people. There are 5 participating teams in total (grades 5a, 5b, 6a, 6b and 6c).

The maximum number of points at each stage is 10.

When summing up the results, the Assistants can determine the most friendly, organized, cohesive, and creative team.

The teams will be awarded diplomas as the winner, prize-winner and participant of the quest - game.

Location- MBOU secondary school No. 3

Equipment:

handouts for each station, route sheets for each team, crosswords, puzzles, projector, musical works.

Quest stations - games:

“Historical” (III floor, room No. 302)

“Musical” (2nd floor, office No. 210)

“Literary” (III floor, library)

“Sports” (1st floor, gym)

“Professional Puzzles” (2nd floor, office No. 215)

The time allotted to the team to complete the task is 5 minutes at each station. For each team, the sequence of passing stations is determined.

Team route sheet

________________________________________________
(team name, class)

Hello guys! Today we will go on an exciting journey where we will get acquainted with the world of professions. You will travel through stations and, by participating in various competitions, completing tasks, learn a lot about the world of professions.

Methodological materials for work at stations

Station "Istoricheskaya"

Getting to know the city-forming enterprise JSC Apatit(Slides 3- 11)

Assistant.JSC "Apatit" - mining and processing plant, a chemical industry enterprise engaged in the production of phosphate raw materials. Located in the city of Kirovsk, Murmansk region, it is the city-forming enterprise of Kirovsk and Apatity.

Field of activity: extraction and enrichment of apatite-nepheline ores of the Khibiny deposits, production of apatite and nepheline concentrates, as well as other mineral concentrates - syenite, sphene, titanomagnetite.

Products: high-quality apatite concentrate of the “standard” and “super” grades (P2O5 content, 39% and 40%, respectively);

nepheline, syenite alumina-alkaline, aegirine, sphene and titanomagnetite concentrates.

holder of an honorary diploma from the USSR Exhibition of Economic Achievements,

laureate of the international Golden Mercury award.

History of the enterprise

The Apatit trust was created on November 13, 1929 on the basis of the Khibiny deposits of apatite-nepheline ores. The enterprise was built by special settlers in 1929-1931 according to the decree of the Supreme Economic Council of the RSFSR dated November 11, 1929.

The first ton of ore was mined at the Kirov mine even before the official opening of the enterprise - on October 7, 1929.

After perestroika, the demand for the company's products fell sharply, which led to a significant reduction in production volumes.

In 1996-1997, the enterprise was first corporatized and then went through the privatization procedure, which ultimately made it possible to bring Apatit out of the crisis.

Currently, OJSC Apatit is a large mining and chemical complex consisting of four mines, two apatite-nepheline processing plants and various auxiliary divisions.

(the team watches a presentation about JSC Apatit, and then answers the quiz questions)

Quiz.(Slides 12 - 21)

In what year was the Apatit mining and chemical trust created?

b)1929

2. Who became the first manager of the Apatit trust (a monument to him is located in the center of the city of Kirovsk)?

a) Kirov S.M.

b) Lenin V.I.

V)Kondrikov V.I.

3. What is apatite?

A)Mineral

b) Stone

4. How many apatite-nepheline processing plants are currently part of the Apatit plant?

a) 1 b)2 at 3

(ANOPII and ANOPH III)

5. How many mines are included in the Apatit plant? Name the operating mines.

a)2 b) 3 V)4

(Rasvumchorrsky, Eastern, Central and United Kirov mines)

6. How many orders are there on the building of the Apatit plant? Name them.

A)2 b) 3 c) 4

(1965 - Order of Lenin, 1972 - Order of the October Revolution)

7. What is "Tietta"?

a) the name of the mountain

b) product produced by JSC Apatit

V)the main scientific base of the Khibiny, organized by A.E. Fersman.

8. Which famous Russian writer spent his childhood and youth in the city of Kirovsk?

a) Vizbor Yuri Iosifovich

b) Fersman Alexander Evgenievich

c) Erofeev Venedikt Vasilievich

9. The word “apatite” comes from the Greek apathao, which means:

a) deceiver

b) green

c) fertility stone

d) cloud

10. Concentrate produced by JSC Apatit in larger quantities:

a) apatite

b) titanomagnetite

c) nepheline

( for one correct answer - 1 point)

Station "Literary"

Exercise 1. Remember works of art in which people’s professions are indicated (indicate the author and the title of the work).

FOR EXAMPLE:

V. Mayakovsky “Who to be?”;

D. Rodari “What do crafts smell like?”;

E. Uspensky “About Vera and Anfisa”, “Uncle Fyodor, dog and cat”;

K. Chukovsky “Aibolit”;

S. Mikhalkov “Uncle Styopa - Policeman”;

A. Tolstoy “The Adventures of Pinocchio”; poems about work “They can do everything in the world”;

Andersen H.-G. Fairy tales: “The Steadfast Tin Soldier”, “The Shepherdess and the Chimney Sweep” and others);

(for each correct answer the team receives 1 point)

Task 2.Read by heart a poem about any profession ( homework)

(Task evaluation criteria:

knowledge of the text by heart - 5 points;

Expressiveness - 5 points)

Station "Sportivnaya". Game "Fishing"

Teams must demonstrate the ability to concentrate.

The team is built one at a time. Each participant, in turn, runs up to the “lake” and uses a net to collect tennis balls into a plastic bucket.

Exercise. In five minutes, you need to throw as many tennis balls as possible into a plastic bucket.

The maximum number of points is 10.

Station "Musical"

Exercise. Music is playing. You need to guess the song.

Game "Guess the melody".(See "Music" folder

A flight attendant named Zhanna.

Three tankers.

Accountant.

Green-eyed taxi.

We are traveling artists.

A soldier is walking through the city.

The artist who paints the rain.

10. Trucker.

(For each song guessed - 1 point)

Station "Profpuzzles" ( See the folder "Professional Puzzles"

Task 1. Game "Rebuses".(Encrypted words - professions)

1. Jeweler

2. Shoemaker

3. Confectioner

4. Postman

5.
Journalist

6. Educator

7. Astronaut

8. Cook

9. Hairdresser

10.
Street cleaner

(for each puzzle solved, the team receives 1 point)

Task 2. Filford puzzle. NIT professions and solve the fillword.

Rules for solving:

The words do not intersect and do not form “crosses”.

Words can only bend horizontally and vertically in any direction.

Each letter can be part of only one word.

clerk

biochemist

metrologist

sculptor

(For each word - 1 point)

Captains competition

Team captains receive a card indicating their profession. Exercise:Depict a profession using pantomime.

(one depicts and the other guesses)

Professions: fireman, salesman, artist, hairdresser, mechanic.

Number of points: 1 point for depicting, 1 point for guessing.

Summing up and rewarding teams.

Literature:

Pryazhnikov N.S. Career guidance at school: games, exercises, questionnaires. - Moscow: Vako, 2005.

A collection of information and methodological materials on the preparation and conduct of the game “Multiquest “Our Apaatit”. - Kirovsk: 2014

The game was compiled in the process of working with older preschoolers on the topic “Development of children’s cognitive interests through familiarization with professions.”

Familiarization with the work of adults has a wide range of opportunities for developing the cognitive activity of preschoolers. Many authors of basic and additional programs set the task of developing interest in a person’s professional activities, thus expanding the child’s ideas about the surrounding reality.

Often, adults' knowledge about the variety of professions is very limited by existing stereotypes. A child's mind is more mobile, less chained to established patterns, and boundless imagination can predict the future in the field of adult activities. In my opinion, the didactic game “Workshop of Amazing Professions” can help with this.

The game does not require an immediate answer, but provides the child with the opportunity to fantasize, turn to the help of adults (parents), an educational book or TV show. A solution can not only be found, but also invented, which means that the boundaries of ideas about professions are expanded. Children learn to think outside the box, develop imagination, speech, communication skills, logical and figurative thinking, and activate attention and memory.

Description of the game.

The game consists of 4 groups of cards of different colors - yellow, blue, green, red (5 in each - 4 with a picture, 1 without a picture) and 4 cardboard circles-bases of the same colors. Each group, respectively, means:

– work clothes (suit);
– means of labor;
- place of work;
- the result of labor.

On the circles, for clarity, an easily recognizable profession is “encrypted”. For example, the profession of a cook (cap, ladle, room with a stove, set table).

The cards have one colored side and a drawing on the other (See. drawings).

Unlike specific drawings on the base circles, the images on the cards are general in nature.

Costume (drawings on yellow cards) – white robe; suit and tie (office wear, or no special uniform); overalls and helmet (work clothes); spacesuit (unusual shape).

Tools of labor (drawings on blue cards) - human hands (brushes); scissors, violin, hammer, ruler (tools); human head (mental work); car, computer, telephone (equipment).

Place of work (green cards) – village; city; factory; forest (nature); space (unusual place).

The result of labor (red cards) is a painting, trousers, a toy, a chair (objects); tree fruits, vegetables; smiling boy and girl (happy people); book, computer (new knowledge).

The number of drawings can be increased or replaced.

The didactic task is to determine from randomly selected cards (one from each group) the field of human activity (profession) that satisfies the selected conditions.

Progress of the game

The game should begin by looking at all the drawings and detailed comments from the teacher. Children should understand the principle by which the cards are grouped into groups by color. At the initial stage, there should be no more than two groups, for example, a suit and a place of work or a place of work and the result of work, etc. gradually the number of groups increases.

Then cards of the same color are placed on the table under a circle of the same color (in the shape of a flower), pattern down, colored “back” up. Children are asked to choose 1 card from each group (one person at a time). Everyone together (as a group) discusses the chosen conditions and offers professions that correspond to them. In case of difficulties, the teacher offers (helps if necessary) to use a “clean” card, with additional conditions at the request of the players, and replace the unsuitable card with it.

When the game is sufficiently mastered by the children, you can invite each participant to choose cards and independently select a profession, explaining their decision. The teacher should encourage the child to actively argue his choice. In this case, you can determine the winner by distributing chips for each answer (named profession). The game can also be continued on other days, this will provide an opportunity to consult with someone, get acquainted with a new book, or simply fantasize.